I.
Overview
- the role of the
Coach
- to
prepare athletes to compete
- to
teach proper technique
- TO PROBLEM SOLVE - BOTH DURING PRACTICE
AND
DURING COMPETITION
II.
General Rules
- making BIG
changes almost always has an immediate negative effect
- flaws in technique
often occur incrementally (YOU DON’T SEE THEM COMING)
- look at results -
then backtrack to the causes
III.
Problems you should NOT have to fix
- not knowing where
to start on the runway
- not having the
correct poles available
- not being prepared
(physically/mentally) to vault
- all of these could
be resolved by setting up a routine (pattern)
- from
pre-meet prep the day before, through meet warmup to
event warmup
- find a
successful pattern - then stick to
it!!!!!!
The Watkins Pattern
Pre-Meet (day before the meet)
-
Team Warmup (warmup run,
calisthenics, stretches, running drills)
-
5 - 5 - 5 - 5
five left-right-left’s
five pop ups
five one arms
five run throughs (on)
-
check marks - pack poles!!!!!! (take
all the poles you might ever need)
Meet Day
-
Team Warmup (warmup run, calisthenics, stretches, running drills)
-
marks on runway (starting mark, takeoff point,
midpoint if necessary)
-
3-5 acceleration 100’s
-
check-in poles (meet officials need to be there 60
minutes before the event)
-
3-5 pop ups
-
3-5 one arms
-
2-3 run throughs (step on)
-
one “safety” vault
-
1-2 full vaults
IV. Carry/Run Problems
- General Principles
- carry/run
has ONLY two purposes
- generate optimum
speed
- set up maximum plant
- anything
that interferes with this is NOT GOOD
- Carry Problems
- Pole is “floating” all over the
place - vaulter cannot control it
- have vaulter place top hand in contact with
hip (right handed vaulter -
right hand to hip) DO NOT “LOCK” INTO HIP - JUST
USE
AS A LOCATOR
-
Pole is drifting away from the
vaulter during approach or vaulter
is running
“sideways)
- have vaulter use a more relaxed grip on pole - open hand rather than
a “death” grip with top hand
- Vaulter is drifting
from one side of the runway to the other (right handed - usually
from
left to right)
- make sure pole is lined up from the
beginning of the run - any rotation of
the pole (cross carry) will create movement in the vaulter
-
Vaulter cannot consistently hit takeoff mark
- use a counting system to create rhythm (slow to fast)
-
make sure the vaulter is running “tall” with high
knees (max. sprinter
position)
-
Install and use a midpoint mark if necessary
-
a midpoint mark
is a mark that the vaulter adjusts to approx.
half way through their run
-
on a seven left approach, the midpoint would go where
the third
left is supposed to hit
-
the vaulter WILL adjust to
hit this mark (without much slowing)
-
this will allow the vaulter
to maintain speed and confidence
through the last four lefts
V.
Takeoff Step Problems
- General Principles
- hitting the takeoff step at
optimum speed with a completed plant is the MOST
IMPORTANT PHASE of the vault. ALWAYS - ALWAYS - ALWAYS
have someone (not you - you’ve got more to watch)
catch the takeoff step!!!
- Note: if the vaulter is
“under” (takeoff step is closer to the pit than directly
under the top handhold)
the vaulter will lose energy in the takeoff -- not
getting
as much penetration
as they should/could
-
Note: if the vaulter
is “out” (takeoff step is farther from the pit than plum under
the top handhold)
the vaulter will be unable to “penetrate” the pole
bend and
will also create a
dangerous bend in the pole
-
Note: the most efficient takeoff step
position is toe “plum” under the top
handhold -- or 1-2”
outside of that position
- Vaulter is consistently under the takeoff mark but run
is consistent (no long strides)
- move vaulter back on starting point (and
midpoint if used)
- Vaulter consistently slows down as takeoff step
approaches but hits takeoff mark
-work on plant mechanics in order to make autonomic rather than
conscious
action
-
move marks back and emphasize running through plant
-
vaulters will often “make the mark work” by slowing
down in order
to not go under (too close to the pit) - moving the vaulter back will
increase speed
- Vaulter takes off from side of runway - vaulting “across”
the pit rather than into it
- look at plant execution - particularly “roundhousing” or swinging the plant
from the hip in a circular motion over the shoulder
-
also check that pole is aligned with the runway and
dropping straight to the
box
- Vaulter takes a
long stride into the final plant step
this will
cause the hips to drop as the vaulter jumps, reducing
the vertical
component
of the takeoff
- check
the plant action as the top hand leaves the hip to go over the shoulder
-
if the top hand drops behind the hip (pulling the pole
back) or if the
first motion is foward towards the pit it will cause the striding action
VI.
Plant/Takeoff Problems (other than step location)
- General Principles
- Plant/Takeoff is the critical
phase of the vault - ALL energy is
stored here
- The Plant/Takeoff is an athletic
jumping (much like long jump) - with both
a
horizontal and vertical component
- The more lift a vaulter can create without sacrificing speed, the more
efficient
the
vault
- Any erratic forces (forces not
either directly vertical or horizontal into the pit)
will
cause difficulties later in the vault
- THE PLANT NEEDS TO MAXIMIZE THE VAULTER’S HEIGHT WITH
EVERYTHING EXTENDED UPWARDS DIRECTLY OVER THE
VAULTER’S HEAD - THE GREATER THE PLANT ANGLE -
THE
BETTER THE VAULT
- Vaulter consistently plants with bent levers (bent top
arm elbow or takeoff leg knee)
or with
the top hand in front of head
- Plant timing is off - work on executing the plant earlier
-
Vaulter is “aiming” the pole to the back of the box -
work on dropping the
pole into the front of the box and “sliding” into the plant
- Vaulter extends arms but consistently plants in front
of head
- Check items above - or
-
Vaulter is rolling shoulders forward in run or plant
- causing bad “posture” at
plant creating the
forward plant position - have vaulter “run tall” with
chest out
and head erect
through the plant/takeoff phase
Note: foward
plant/takeoff position will cause the same effect as having the step
out - loss of vertical component in takeoff and
potentially dangerous pole bend
VII. Using Landing Position to Diagnose Pole and
Plant/Takeoff Problems
- General Principles
- By noting where a vaulter lands you can tell what and how much energy has
been
imparted
- The primary factor in any vault is safety. A “safe” vaulter is
one that
lands consistently
in the “coaching box” (landing zone 4 on chart). A safe
vaulter
will be a more effective one - both because he/she will feel “safe” -
and will be
more likely to avoid the injuries that
prevent vaulters from vaulting
- Landing in Zone 1 or 2 (this is a safety
emergency!!!!!!!!)
- Vaulter
step is way out or under
- Vaulter
is not executing plant - planting with top hand at shoulder level
- Drop the vaulter’s
handhold until the vaulter lands in area 4
- If necessary go to a shorter
pole - but get them in the pit!!!!!!!!
- Fix other issues (step, plant)
- Landing in Zone 5 or 6 (this is a safety
emergency!!!!!!)
- Vaulter
is creating non-linear energy on plant/takeoff phase
- check the following - takeoff foot position on runway (not vaulting from
center
of runway) - if vaulting from side - check roundhousing of plant or
cross carry
-
takeoff foot may be way out or under - if so - be
careful on correction as energy
storage will be much greater and vaulter
may end up in area 7
-
check alignment of top hand over takeoff foot (planting late and “getting
caught”
off line with takeoff
- Landing in the Zone 7 (only a safety
emergency if pole selections changes aren’t made)
- This is usually good news - vaulter is creating more than enough energy
- Raise grip (one handhold at a time) or go to a stiffer pole
VIII.
Problems in Competition
Situtation - Vaulter consistently vaults with standards at 25” in
practice, but in competition always
moves them up to 16”
or vaulter cannot use the stiffer poles in meets they
can vault in
practice..
- Vaulter is running
faster in competition than in practice, and running his step “under”
therefore losing energy on takeoff
- vaulter needs to move step back for competition -
use that step for practice in
order to require
competition speed (will not be able to
take as many full vaults in
practice)
-Vaulter is flexing lower arm at takeoff and swinging
immediately off of the ground
- vaulter needs to
focus on keeping plant tall, with both top and lower arms
pressing up into
pole on takeoff
-
vaulter needs to focus on
jumping off of takeoff foot “longer” (keeping takeoff leg
back) then swinging
a long leg through
- Vaulter is
“sticking” plant (pushing plant into the back of the box) causing a lower and
forward
plant
- Coach should listen to the plant - if it soulds
like a “smack” into the back of the
box rather than a
“slide/thump”
-
vaulter needs to focus on
executing plant into the front edge rather than back of
of the box
Rule
of Thumb - Don’t adjust standards (much) in competition. Adapt to the
pit and conditions - then set standards for “good” vaults -
and let the vaulter get
there!!!!!
Situation
- Vaulter is vaulting into a head wind and not
getting as much penetration into the pit as
usual.
- Vaulter’s step is
out because of wind (or runway conditions)
- if step is consistently out or vaulter is
striding out for plant - move start mark
(amd
midpoint) up appropriately
- Even with step on - vaulter
is unable to get enough penetration
-lower grip on pole to increase penetration - or go to a shorter/softer
(legal) pole
Situation
- Vaulter is dealing with a cross wind and unable to
get accurate “ free pole drop”.
- Have vaulter use a firmer lower hand on grip to “guide” pole
during carry.
Situation
- Vaulter has standards “buried” (31 1/2”) but is
still knocking bar off on way up
- Have vaulter:
- - move to a stiffer pole (or match
grip on a longer pole)
-
grip down slightly (1/2 a grip) in order to stiffen the pole slightly)
Pole Selection
Relative
Pole Chart (see chart)
Pole grip range is determined from the label to 12” below the
label. For example, on Spirit Poles, the
label is 6” from the top of the pole, therefore the
grip range is from 6” to 18” from the top of the pole.
Handhold is where the top hand is located on the pole
Weight Value - Vaulters must vault on poles rated greater than their body weight. While it is true that lowering handhold makes
the pole respond as a stiffer pole (approximately 1.5 pounds for 1 inch) VAULTERS
STILL MUST VAULT ON POLES RATED GREATER THAN THEIR BODY WEIGHT.
Matching handhold means to move to a longer pole, but hold at the
same place in relation to the bottom of the pole. In moving from one pole length to the next,
you match the handhold, then move up ONE hand width.
Final warning - moving onto a longer pole assumes that the vaulter will vault the same way as he/she did on the
shorter pole. Often, vaulters
try to change everything
moving onto a bigger pole, causing lots of problems (often
speeding up approach run, causing a late or under plant).
11’6”
(top handhold 11’) 12’ (top
handhold 11’6”) 13’ (top handhold
12’6”)
(bottom 10’) (bottom 10’6”) (bottom 11’6”)
90 -- --
100 -- --
110 -- --
120..........................................110 --
120 --
130..........................................120
-- 125
140..........................................130
-- 135
150..........................................140
-- 145
160..........................................150
13’
(top handhold 12’6”) 14’ (top
handhold 13’6”) 15’ (top handhold
14’6”)
(bottom 11’6”) (bottom 12’6”) (bottom 13’6”)
130 -- --
135..........................................125 --
140..........................................130 --
145................
.........................135 --
150..........................................140 --
155..........................................145 --
160..........................................150..........................................140
165..........................................155..........................................145
160..........................................150
165..........................................155
170..........................................160
175..........................................165
180..........................................170
175
Note: each relative pole will be the NEXT
PROGRESSION STIFFER
Also
- this does not work for poles longer than 15’ (the relative stiffness changes)